ORIGINAL CHARACTER UNIVERSE

WELCOME TO

ROBOT CITY HIGH

Robot City High is an ongoing character-driven art project set in a future where robots inherited the culture, habits, and traditions of humanity.

Through illustration, world-building, collectibles, apparel, and storytelling, the project explores identity, creativity, technology, and the strange ways history continues to shape the future.

A growing cast of students, teachers, and personalities brings the world of RCH to life — one character at a time.

RCH CLASS OF 2099

Humanity may be gone, but its influence remains.

Generations of robots have inherited fragments of human culture, creating a society built from recycled traditions, borrowed memories, and newly formed identities.

Inside the halls of Robot City High, students navigate friendships, hobbies, trends, music, art, and technology as they try to figure out who they are and where they belong.

THE PROJECT

MORE THAN

CHARACTERS

Robot City High extends beyond illustration.

The project combines character design, world-building, apparel graphics, collectibles, digital artwork, physical artwork, and storytelling into a connected creative universe.

Each character contributes to a larger world that continues to evolve through new artwork, products, and future projects.

CREATED BY

BRANDO PUNK

Robot City High was created by artist and designer Brandon “Brando Punk” Price as an outlet for original character design and world-building.

What began as a small collection of robot illustrations evolved into an ongoing creative universe exploring culture, individuality, and the shared experiences that connect us — regardless of who, or what, we are.

FROM DIGITAL TO DIMENSIONAL

BUILT IN THE

REAL WORLD

Robot City High isn’t limited to screens.

Characters from the RCH universe are developed as physical collectibles through a process that combines illustration, fabrication, and hands-on construction. The result is a growing collection of dimensional pieces that bridge the gap between digital artwork and tangible objects.

As the project evolves, new characters, collectibles, and physical releases continue to expand the world beyond the screen.

Branding. Apparel. Murals.
Built with intention.

Contact
upsidedownowl@gmail.com

Based in Davenport, Iowa (Quad Cities)
Working with clients locally and worldwide.